ひとだましんか
Ability
自分の番に1回使える。自分の手札を3枚トラッシュする。その後、このポケモンから進化するカードを、自分の山札から1枚選び、このポケモンにのせて進化させる。そして山札を切る。リミックスバウト / #023/64
Printed language: Japanese · Pokémon
CARDEX BACKGROUND
Duskull wanders alone after nightfall. It can become invisible, pass through walls and pursue a target until sunrise. This behaviour has inspired a story told to disobedient children: the Pokémon will come and take them away if they do not listen to their parents. The Pokédex distinguishes this threat passed on by adults from its clearly described movement abilities. Its ghostly silhouette thus turns a nocturnal pursuit into a family tale of fear.
Background on the species in the video games; its forms and card versions may have appeared later.Pokémon Black explains that children’s cries amuse Duskull and that it enjoys frightening them by passing through walls. Pokémon Alpha Sapphire shows how this behaviour has been incorporated into warnings addressed to children: a local legend has grown around it.
Quoted source text is retained in the card’s printed language so this exact printing can be identified. The CarDex background above is translated into English.
どこまでも 獲物を 追い続ける。 執念深い 性格だが 朝日が 昇ると あきらめる。Ability
自分の番に1回使える。自分の手札を3枚トラッシュする。その後、このポケモンから進化するカードを、自分の山札から1枚選び、このポケモンにのせて進化させる。そして山札を切る。Cost: Psychic
相手のポケモン1匹に、ダメカンを2個のせる。Versions reported by the source; identification for sales still needs verification.
No verified price observations are available for this printing. History will begin once reference matching has been validated; no past prices have been reconstructed.
Sales, auctions and payments remain closed for this part of the catalogue.
You must be logged in to post a comment.